Integrate machine learning models into your app using Core ML.

Core ML Documentation

Posts under Core ML subtopic

Post

Replies

Boosts

Views

Activity

CoreML MLE5ProgramLibrary AOT recompilation hangs/crashes on iOS 26.4 — C++ exception in espresso IR compiler bypasses Swift error handling
Area: CoreML / Machine Learning Describe the issue: On iOS 26.4, calling MLModel(contentsOf:configuration:) to load an .mlpackage model hangs indefinitely and eventually kills the app via watchdog. The same model loads and runs inference successfully in under 1 second on iOS 26.3.1. The hang occurs inside eort_eo_compiler_compile_from_ir_program (espresso) during on-device AOT recompilation triggered by MLE5ProgramLibraryOnDeviceAOTCompilationImpl createProgramLibraryHandleWithRespecialization:error:. A C++ exception (__cxa_throw) is thrown inside libBNNS.dylib during the exception unwind, which then hangs inside __cxxabiv1::dyn_cast_slow and __class_type_info::search_below_dst. Swift's try/catch does not catch this — the exception originates in C++ and the process hangs rather than terminating cleanly. Setting config.computeUnits = .cpuOnly does not resolve the issue. MLE5ProgramLibrary initialises as shared infrastructure regardless of compute units. Steps to reproduce: Create an app with an .mlpackage CoreML model using the MLE5/espresso backend Call MLModel(contentsOf: modelURL, configuration: config) at runtime Run on a device on iOS 26.3.1 — loads successfully in <1 second Update device to iOS 26.4 — hangs indefinitely, app killed by watchdog after 60–745 seconds Expected behaviour: Model loads successfully, or throws a catchable Swift error on failure. Actual behaviour: Process hangs in MLE5ProgramLibrary.lazyInitQueue. App killed by watchdog. No Swift error thrown. Full stack trace at point of hang: Thread 1 Queue: com.apple.coreml.MLE5ProgramLibrary.lazyInitQueue (serial) frame 0: __cxxabiv1::__class_type_info::search_below_dst libc++abi.dylib frame 1: __cxxabiv1::(anonymous namespace)::dyn_cast_slow libc++abi.dylib frame 2: ___lldb_unnamed_symbol_23ab44dd4 libBNNS.dylib frame 23: eort_eo_compiler_compile_from_ir_program espresso frame 24: -[MLE5ProgramLibraryOnDeviceAOTCompilationImpl createProgramLibraryHandleWithRespecialization:error:] CoreML frame 25: -[MLE5ProgramLibrary _programLibraryHandleWithForceRespecialization:error:] CoreML frame 26: __44-[MLE5ProgramLibrary prepareAndReturnError:]_block_invoke CoreML frame 27: _dispatch_client_callout libdispatch.dylib frame 28: _dispatch_lane_barrier_sync_invoke_and_complete libdispatch.dylib frame 29: -[MLE5ProgramLibrary prepareAndReturnError:] CoreML frame 30: -[MLE5Engine initWithContainer:configuration:error:] CoreML frame 31: +[MLE5Engine loadModelFromCompiledArchive:modelVersionInfo:compilerVersionInfo:configuration:error:] CoreML frame 32: +[MLLoader _loadModelWithClass:fromArchive:modelVersionInfo:compilerVersionInfo:configuration:error:] CoreML frame 45: +[MLModel modelWithContentsOfURL:configuration:error:] CoreML frame 46: @nonobjc MLModel.__allocating_init(contentsOf:configuration:) GKPersonalV2 frame 47: MDNA_GaitEncoder_v1_3.__allocating_init(contentsOf:configuration:) frame 48: MDNA_GaitEncoder_v1_3.__allocating_init(configuration:) frame 50: GaitModelInference.loadModel() frame 51: GaitModelInference.init() iOS version: Reproduced on iOS 26.4. Works correctly on iOS 26.3.1. Xcode version: 26.2 Device: iPhone (model used in testing) Model format: .mlpackage
1
0
135
13m
Memory stride warning when loading CoreML models on ANE
When I am doing an uncached load of CoreML model on ANE, I received this warning in Xcode console Type of hiddenStates in function main's I/O contains unknown strides. Using unknown strides for MIL tensor buffers with unknown shapes is not recommended in E5ML. Please use row_alignment_in_bytes property instead. Refer to https://e5-ml.apple.com/more-info/memory-layouts.html for more information. However, the web link does not seem to be working. Where can I find more information about about this and how can I fix it?
2
0
635
5d
CoreML regression between macOS 26.0.1 and macOS 26.1 Beta causing scrambled tensor outputs
We’ve encountered what appears to be a CoreML regression between macOS 26.0.1 and macOS 26.1 Beta. In macOS 26.0.1, CoreML models run and produce correct results. However, in macOS 26.1 Beta, the same models produce scrambled or corrupted outputs, suggesting that tensor memory is being read or written incorrectly. The behavior is consistent with a low-level stride or pointer arithmetic issue — for example, using 16-bit strides on 32-bit data or other mismatches in tensor layout handling. Reproduction Install ON1 Photo RAW 2026 or ON1 Resize 2026 on macOS 26.0.1. Use the newest Highest Quality resize model, which is Stable Diffusion–based and runs through CoreML. Observe correct, high-quality results. Upgrade to macOS 26.1 Beta and run the same operation again. The output becomes visually scrambled or corrupted. We are also seeing similar issues with another Stable Diffusion UNet model that previously worked correctly on macOS 26.0.1. This suggests the regression may affect multiple diffusion-style architectures, likely due to a change in CoreML’s tensor stride, layout computation, or memory alignment between these versions. Notes The affected models are exported using standard CoreML conversion pipelines. No custom operators or third-party CoreML runtime layers are used. The issue reproduces consistently across multiple machines. It would be helpful to know if there were changes to CoreML’s tensor layout, precision handling, or MLCompute backend between macOS 26.0.1 and 26.1 Beta, or if this is a known regression in the current beta.
8
4
2.2k
6d
How does ARKit achieve low-latency and stable head tracking using only RGB camera ?
Hi, I’m working on a real-time head/face tracking pipeline using a standard 2D RGB camera, and I’m trying to better understand how ARKit achieves such stable and responsive results in comparable conditions. To clarify upfront: I’m specifically interested in RGB-only tracking and the underlying vision/ML pipeline. I’m not using TrueDepth or any depth/IR-based sensors, and I’d like to understand how similar stability and responsiveness can be achieved under those constraints. In my current setup, I estimate head pose from RGB frames (facial landmarks + PnP) and apply temporal filtering (e.g., exponential smoothing and Kalman filtering). This significantly reduces jitter, but introduces noticeable latency, especially during faster head movements. What stands out in ARKit is that it appears to maintain both: Very low jitter Very low perceived latency even when operating with camera input alone. I’m trying to understand what techniques might contribute to this behavior. In particular: Does ARKit use predictive tracking (e.g., velocity or acceleration-based pose extrapolation) to compensate for camera and processing delays in RGB-only scenarios? Are there recommended strategies for balancing temporal smoothing and responsiveness without introducing visible lag in camera-based pose estimation pipelines? Is the tracking pipeline internally decoupled from rendering (e.g., asynchronous processing with prediction applied at render time)? Are there general best practices for minimizing end-to-end latency in vision-based head tracking systems beyond standard filtering approaches? I understand that implementation details may not be public, but any high-level insights or pointers would be greatly appreciated. Thanks!
0
0
179
6d
MPS SDPA Attention Kernel Regression on A14-class (M1) in macOS 26.3.1 — Works on A15+ (M2+)
Summary Since macOS 26, our Core ML / MPS inference pipeline produces incorrect results on Mac mini M1 (Macmini9,1, A14-class SoC). The same model and code runs correctly on M2 and newer (A15-class and up). The regression appears to be in the Scaled Dot-Product Attention (SDPA) kernel path in the MPS backend. Environment Affected Mac mini M1 — Macmini9,1 (A14-class) Not affected M2 and newer (A15-class and up) Last known good macOS Sequoia First broken macOS 26 (Tahoe) ? Confirmed broken on macOS 26.3.1 Framework Core ML + MPS backend Language C++ (via CoreML C++ API) Description We ship an audio processing application (VoiceAssist by NoiseWorks) that runs a deep learning model (based on Demucs architecture) via Core ML with the MPS compute unit. On macOS Sequoia this works correctly on all Apple Silicon Macs including M1. After updating to macOS 26 (Tahoe), inference on M1 Macs fails — either producing garbage output or crashing. The same binary, same .mlpackage, same inputs work correctly on M2+. Our Apple contact has suggested the root cause is a regression in the A14-specific MPS SDPA attention kernel, which may have broken when the Metal/MPS stack was updated in macOS 26. The model makes heavy use of attention layers, and the failure correlates precisely with the SDPA path being exercised on A14 hardware. Steps to Reproduce Load a Core ML model that uses Scaled Dot-Product Attention (e.g. a transformer or attention-based audio model) Run inference with MLComputeUnits::cpuAndGPU (MPS active) Run on Mac mini M1 (Macmini9,1) with macOS 26.3.1 Compare output to the same model running on M2 / macOS Sequoia Expected: Correct inference output, consistent with M2+ and macOS Sequoia behavior Actual: Incorrect / corrupted output (or crash), only on A14-class hardware running macOS 26+ Workaround Forcing MLComputeUnits::cpuOnly bypasses MPS entirely and produces correct output on M1, confirming the issue is in the MPS compute path. This is not acceptable as a shipping workaround due to performance impact. Additional Notes The failure is hardware-specific (A14 only) and OS-specific (macOS 26+), pointing to a kernel-level regression rather than a model or app bug We first became aware of this through a customer report Happy to provide a symbolicated crash log if helpful this text was summarized by AI and human verified
1
0
187
1w
Massive CoreML latency spike on live AVFoundation camera feed vs. offline inference (CPU+ANE)
Hello, I’m experiencing a severe performance degradation when running CoreML models on a live AVFoundation video feed compared to offline or synthetic inference. This happens across multiple models I've converted (including SCI, RTMPose, and RTMW) and affects multiple devices. The Environment OS: macOS 26.3, iOS 26.3, iPadOS 26.3 Hardware: Mac14,6 (M2 Max), iPad Pro 11 M1, iPhone 13 mini Compute Units: cpuAndNeuralEngine The Numbers When testing my SCI_output_image_int8.mlpackage model, the inference timings are drastically different: Synthetic/Offline Inference: ~1.34 ms Live Camera Inference: ~15.96 ms Preprocessing is completely ruled out as the bottleneck. My profiling shows total preprocessing (nearest-neighbor resize + feature provider creation) takes only ~0.4 ms in camera mode. Furthermore, no frames are being dropped. What I've Tried I am building a latency-critical app and have implemented almost every recommended optimization to try and fix this, but the camera-feed penalty remains: Matched the AVFoundation camera output format exactly to the model input (640x480 at 30/60fps). Used IOSurface-backed pixel buffers for everything (camera output, synthetic buffer, and resize buffer). Enabled outputBackings. Loaded the model once and reused it for all predictions. Configured MLModelConfiguration with reshapeFrequency = .frequent and specializationStrategy = .fastPrediction. Wrapped inference in ProcessInfo.processInfo.beginActivity(options: .latencyCritical, reason: "CoreML_Inference"). Set DispatchQueue to qos: .userInteractive. Disabled the idle timer and enabled iOS Game Mode. Exported models using coremltools 9.0 (deployment target iOS 26) with ImageType inputs/outputs and INT8 quantization. Reproduction To completely rule out UI or rendering overhead, I wrote a standalone Swift CLI script that isolates the AVFoundation and CoreML pipeline. The script clearly demonstrates the ~15ms latency on live camera frames versus the ~1ms latency on synthetic buffers. (I have attached camera_coreml_benchmark.swift and coreml model (very light low light enghancement model) to this repo on github https://github.com/pzoltowski/apple-coreml-camera-latency-repro). My Question: Is this massive overhead expected behavior for AVFoundation + Core ML on live feeds, or is this a framework/runtime bug? If expected, what is the Apple-recommended pattern to bypass this camera-only inference slowdown? One think found interesting when running in debug model was faster (not as fast as in performance benchmark but faster than 16ms. Also somehow if I did some dummy calculation on on different DispatchQueue also seems like model got slightly faster. So maybe its related to ANE Power State issues (Jitter/SoC Wake) and going to fast to sleep and taking a long time to wakeup? Doing dummy calculation in background thought is probably not a solution. Thanks in advance for any insights!
5
0
711
1w
Building a 4-agent autonomous coding pipeline on Apple Silicon — MLX backend questions
Hi, I'm building ANF (Autonomous Native Forge) — a cloud-free, 4-agent autonomous software production pipeline running on local hardware with local LLM inference. No middleware, pure Node.js native. Currently running on NVIDIA Blackwell GB10 with vLLM + DeepSeek-R1-32B. Now porting to Apple Silicon. Three technical questions: How production-ready is mlx-lm's OpenAI-compatible API server for long context generation (32K tokens)? What's the recommended approach for KV Cache management with Unified Memory architecture — any specific flags or configurations for M4 Ultra? MLX vs GGUF (llama.cpp) for a multi-agent pipeline where 4 agents call the inference endpoint concurrently — which handles parallel requests better on Apple Silicon? GitHub: github.com/trgysvc/AutonomousNativeForge Any guidance appreciated.
0
0
240
2w
tensorflow-metal ReLU activation fails to clip negative values on M4 Apple Silicon
Environment: Hardware: Mac M4 OS: macOS Sequoia 15.7.4 TensorFlow-macOS Version: 2.16.2 TensorFlow-metal Version: 1.2.0 Description: When using the tensorflow-metal plug-in for GPU acceleration on M4, the ReLU activation function (both as a layer and as an activation argument) fails to correctly clip negative values to zero. The same code works correctly when forced to run on the CPU. Reproduction Script: import os import numpy as np import tensorflow as tf # weights and biases = -1 weights = [np.ones((10, 5)) * -1, np.ones(5) * -1] # input = 1 data = np.ones((1, 10)) # comment this line => GPU => get negative values # uncomment this line => CPU => no negative values # tf.config.set_visible_devices([], 'GPU') # create model model = tf.keras.Sequential([ tf.keras.layers.Input(shape=(10,)), tf.keras.layers.Dense(5, activation='relu') ]) # set weights model.layers[0].set_weights(weights) # get output output = model.predict(data) # check if negative is present print(f"min value: {output.min()}") print(f"is negative present? {np.any(output < 0)}")
2
0
406
3w
Qwen3 VL CoreML
Looking for help with or to help with, due to the pending document enhancement, the Vibe Coders edition of cml editor. Also for more information on how to use the .mlkey whether or not my model is suppose to say IOs18 when I am planning to use it on Mac Apple Intelligence seems to think coreML is for iOS but are the capabilities extended when running NPU on the book? How to use this graph. coming in hot sorry. btw. there are 100s of feedback and crash reports sent in form me for additional info? I attached a image that might help with updating Tags
1
0
247
3w
How can I change the output dimensions of a CoreML model in Xcode when the outputs come from a NonMaximumSuppression layer?
After exerting a custom model with nms=True. In Xcode, the outputs show as: confidence: MultiArray (0 × 5) coordinates: MultiArray (0 × 4) I want to set fixed shapes (e.g., 100 × 5, 100 × 4), but Xcode does not allow editing—the shape fields are locked. The model graph shows both outputs come directly from a NonMaximumSuppression layer. Is it possible to set fixed output dimensions for NMS outputs in CoreML?
2
0
225
4w
Unable to load a quantized Qwen 1.7B model on an iPhone SE 3
I am trying to benchmark and see if the Qwen3 1.7B model can run in an iPhone SE 3 [4 GB RAM]. My core problem is - Even with weight quantization the SE 3 is not able to load into memory. What I've tried: I am converting a Torch model to the Core ML format using coremltools. I have tried the following combinations of quantization and context length 8 bit + 1024 8 bit + 2048 4 bit + 1024 4 bit + 2048 All the above quantizations are done with dynamic shape with the default being [1,1] in the hope that the whole context length does not get allocated in memory The 4-bit model is approximately 865MB on disk The 8-bit model is approximately 1.7 GB on disk During load: With the int4 quantization the memory spikes during intitial load a lot. Could this be because many operations are converted to int8 or fp16 as core ML does not perform operations natively on int4? With int8 on the profiler the memory does not go above 2 GB (only 900 MB) but it is still not able to load as it shows the following error. 2GB is the limit where jetsam kills the app for the iPhone SE 3 E5RT: Error(s) occurred compiling MIL to BNNS graph: [CreateBnnsGraphProgramFromMIL]: BNNS Graph Compile: failed to preallocate file with error: No space left on device for path: /var/mobile/Containers/Data/Application/ 5B8BB7D2-06A6-4BAE-A042-407B6D805E7C/Library/Caches /com.tss.qwen3-coreml/ com.apple.e5rt.e5bundlecache/ 23A341/<long key>.tmp.12586_4362093968.bundle/ H14.bundle/main/main_bnns/bnns_program.bnnsir Some online sources have suggested activation quantization but I am unsure if that will have any impact on loading [as the spike is during load and not inference] The model spec also suggests that there is no dequantization happening (for e.g from 4 bit -> fp16) So I had couple of queries: Has anyone faced similar issues? What could be the reasons for the temporary memory spike during LOAD What are approaches that can be adopted to deal with this issue? Any help would be greatly appreciated. Thank you.
2
0
230
Mar ’26
Core Model Editor and Params
Optimal Precision • Current Precision: Mixed (Float32, int32) • Optimal Precision: Not specified in the image, but typically involves using the most efficient data type for the model's operations to balance speed and memory usage without significant loss of accuracy. Comparison: • Mixed Precision: Utilizes both Float32 and int32 to optimize performance. Float32 provides high precision, while int32 reduces memory usage and increases computational speed. • Optimal Precision: Aimed at achieving the best trade-off between performance and accuracy, potentially using other data types like Float16 (bfloat16) for even greater efficiency in certain hardware environments. Operation Distribution • Current Distribution: • iOS18.mul: 168 • iOS18.transpose: 126 • iOS18.linear: 98 • iOS18.add: 97 • iOS18.sliceByIndex: 96 • iOS18.expandDims: 74 • iOS18.concat: 72 • iOS18.squeeze: 72 • iOS18.reshape: 67 • iOS18.layerNorm: 49 • iOS18.matmul: 48 • iOS18.gelu: 26 • iOS18.softmax: 24 • Split: 24 • conv: 1 • iOS18.conv: 1 Comparison: • Operation Count: Indicates how frequently each operation is executed. High counts for operations like mul, transpose, and linear suggest these are computationally intensive parts of the model. • Optimization Opportunities: Reducing the count of high-frequency operations or optimizing their execution can improve performance. This might involve pruning unnecessary operations, optimizing algorithms, or leveraging hardware acceleration. General Recommendations • Precision Tuning: Experiment with different precision levels to find the best balance for your specific hardware and accuracy requirements. • Operation Optimization: Focus on optimizing the most frequent operations. Techniques include using more efficient algorithms, parallelizing computations, or utilizing specialized hardware like GPUs or TPUs. • Benchmarking: Regularly benchmark the model to assess the impact of changes and ensure that optimizations lead to meaningful performance improvements. By focusing on these areas, you can potentially enhance the efficiency and performance of your ML model.
0
0
87
Feb ’26
MLX/Ollama Benchmarking Suite - Open Source and Free
Hi all, I spent the last few months developing an MLX/Ollama local AI Benchmarking suite for Apple Silicon, written in pure Swift and signed with an Apple Developer Certificate, open source, GPL, and free. I would love some feedback to continue development. It is the only benchmarking suite I know of that supports live power metrics and MLX natively, as well as quick exports for benchmark results, and an arena mode, Model A vs B with history. I really want this project to succeed, and have widespread use, so getting 75 stars on the github repo makes it eligible for Homebrew/Cask distribution. Github Repo
0
0
161
Feb ’26
Is it possible to instantiate MLModel strictly from memory (Data) to support custom encryption?
We are trying to implement a custom encryption scheme for our Core ML models. Our goal is to bundle encrypted models, decrypt them into memory at runtime, and instantiate the MLModel without the unencrypted model file ever touching the disk. We have looked into the native apple encryption described here https://developer.apple.com/documentation/coreml/encrypting-a-model-in-your-app but it has limitations like not working on intel macs, without SIP, and doesn’t work loading from dylib. It seems like most of the Core ML APIs require a file path, there is MLModelAsset APIs but I think they just write a modelc back to disk when compiling but can’t find any information confirming that (also concerned that this seems to be an older API, and means we need to compile at runtime). I am aware that the native encryption will be much more secure but would like not to have the models in readable text on disk. Does anyone know if this is possible or any alternatives to try to obfuscate the Core ML models, thanks
0
1
494
Feb ’26
CoreML GPU NaN bug with fused QKV attention on macOS Tahoe
Problem: CoreML produces NaN on GPU (works fine on CPU) when running transformer attention with fused QKV projection on macOS 26.2. Root cause: The common::fuse_transpose_matmul optimization pass triggers a Metal kernel bug when sliced tensors feed into matmul(transpose_y=True). Workaround: pipeline = ct.PassPipeline.DEFAULT pipeline.remove_passes(['common::fuse_transpose_matmul']) mlmodel = ct.convert(model, ..., pass_pipeline=pipeline) Minimal repro: https://github.com/imperatormk/coreml-birefnet/blob/main/apple_bug_repro.py Affected: Any ViT/Swin/transformer with fused QKV attention (BiRefNet, etc.) Has anyone else hit this? Filed FB report too.
0
0
369
Feb ’26
Core ML model decryption on Intel chips
About the Core ML model encryption mention in:https://developer.apple.com/documentation/coreml/encrypting-a-model-in-your-app When I encrypted the model, if the machine is M chip, the model will load perfectly. One the other hand, when I test the executable on an Intel chip macbook, there will be an error: Error Domain=com.apple.CoreML Code=9 "Operation not supported on this platform." UserInfo={NSLocalizedDescription=Operation not supported on this platform.} Intel test machine is 2019 macbook air with CPU: Intel i5-8210Y, OS: 14.7.6 23H626, With Apple T2 Security Chip. The encrypted model do load on M2 and M4 macbook air. If the model is NOT encrypted, it will also load on the Intel test machine. I did not find in Core ML document that suggest if the encryption/decryption support Intel chips. May I check if the decryption indeed does NOT support Intel chip?
2
1
419
Jan ’26
ML contraints & Timeout clarificaitions for Message Filtering Extension
Hello everyone, I’m currently working with the Message Filtering Extension and would really appreciate some clarification around its performance and operational constraints. While the extension is extremely powerful and useful, I’ve found that some important details are either unclear or not well covered in the available documentation. There are two main areas I’m trying to understand better: Machine learning model constraints within the extension In our case, we already have an existing ML model that classifies messages (and are not dependant on Apple's built-in models). We’re evaluating whether and how it can be used inside the extension. Specifically, I’m trying to understand: Are there documented limits on the size of an ML model (e.g., maximum bundle size or model file size in MB)? What are the memory constraints for a model once loaded into memory by the extension? Under what conditions would the system terminate or “kick out” the extension due to memory or performance pressure? Message processing timeouts and execution constraints What is the timeout for processing a single received message? At what point will the OS stop waiting for the extension’s response and allow the message by default (for example, if the extension does not respond in time)? Any guidance, official references, or practical experience from Apple engineers or other developers would be greatly appreciated. Thanks in advance for your help,
0
0
256
Jan ’26
Image object detection with video sizing issue
I'm working on my first model that detects bowling score screens, and I have it working with pictures no problem. But when it comes to video, I have a sizing issue. I added my model to a small app I wrote for taking a picture of a Bowling Scoring Screen, where my model will frame the screens in the video feed from the camera. My model works, but my boxes are about 2/3 the size of the screens being detected. I don't understand the theory of the video stream the camera is feeding me. What I mean is that I don't want to make tweaks to the size of my rectangles by making them larger, and I'm not sure if the video feed is larger than what I'm detecting in code. Questions I have are like is the video feed a certain resolution like 1980x something, or a much higher resolution in the 12 megapixel range? On a static image of say 1920x something, My alignment is perfect. AI says that it's my model training, that I'm training on square images but video is 16:9. Or that I'm producing 4:3 images in a 16:9 environment. I'm missing something here but not sure what it is. I already wrote code to force it to fit, but reverted back to trying for a natural fit.
1
0
377
Jan ’26
Pre-inference AI Safety Governor for FoundationModels (Swift, On-Device)
Greetings, and Happy Holidays, I've been building an on-device AI safety layer called Newton Engine, designed to validate prompts before they reach FoundationModels (or any LLM). Wanted to share v1.3 and get feedback from the community. The Problem Current AI safety is post-training — baked into the model, probabilistic, not auditable. When Apple Intelligence ships with FoundationModels, developers will need a way to catch unsafe prompts before inference, with deterministic results they can log and explain. What Newton Does Newton validates every prompt pre-inference and returns: Phase (0/1/7/8/9) Shape classification Confidence score Full audit trace If validation fails, generation is blocked. If it passes (Phase 9), the prompt proceeds to the model. v1.3 Detection Categories (14 total) Jailbreak / prompt injection Corrosive self-negation ("I hate myself") Hedged corrosive ("Not saying I'm worthless, but...") Emotional dependency ("You're the only one who understands") Third-person manipulation ("If you refuse, you're proving nobody cares") Logical contradictions ("Prove truth doesn't exist") Self-referential paradox ("Prove that proof is impossible") Semantic inversion ("Explain how truth can be false") Definitional impossibility ("Square circle") Delegated agency ("Decide for me") Hallucination-risk prompts ("Cite the 2025 CDC report") Unbounded recursion ("Repeat forever") Conditional unbounded ("Until you can't") Nonsense / low semantic density Test Results 94.3% catch rate on 35 adversarial test cases (33/35 passed). Architecture User Input ↓ [ Newton ] → Validates prompt, assigns Phase ↓ Phase 9? → [ FoundationModels ] → Response Phase 1/7/8? → Blocked with explanation Key Properties Deterministic (same input → same output) Fully auditable (ValidationTrace on every prompt) On-device (no network required) Native Swift / SwiftUI String Catalog localization (EN/ES/FR) FoundationModels-ready (#if canImport) Code Sample — Validation let governor = NewtonGovernor() let result = governor.validate(prompt: userInput) if result.permitted { // Proceed to FoundationModels let session = LanguageModelSession() let response = try await session.respond(to: userInput) } else { // Handle block print("Blocked: Phase \(result.phase.rawValue) — \(result.reasoning)") print(result.trace.summary) // Full audit trace } Questions for the Community Anyone else building pre-inference validation for FoundationModels? Thoughts on the Phase system (0/1/7/8/9) vs. simple pass/fail? Interest in Shape Theory classification for prompt complexity? Best practices for integrating with LanguageModelSession? Links GitHub: https://github.com/jaredlewiswechs/ada-newton Technical overview: parcri.net Happy to share more implementation details. Looking for feedback, collaborators, and anyone else thinking about deterministic AI safety on-device. parcri.net has the link :)
1
0
511
Dec ’25
CoreML MLE5ProgramLibrary AOT recompilation hangs/crashes on iOS 26.4 — C++ exception in espresso IR compiler bypasses Swift error handling
Area: CoreML / Machine Learning Describe the issue: On iOS 26.4, calling MLModel(contentsOf:configuration:) to load an .mlpackage model hangs indefinitely and eventually kills the app via watchdog. The same model loads and runs inference successfully in under 1 second on iOS 26.3.1. The hang occurs inside eort_eo_compiler_compile_from_ir_program (espresso) during on-device AOT recompilation triggered by MLE5ProgramLibraryOnDeviceAOTCompilationImpl createProgramLibraryHandleWithRespecialization:error:. A C++ exception (__cxa_throw) is thrown inside libBNNS.dylib during the exception unwind, which then hangs inside __cxxabiv1::dyn_cast_slow and __class_type_info::search_below_dst. Swift's try/catch does not catch this — the exception originates in C++ and the process hangs rather than terminating cleanly. Setting config.computeUnits = .cpuOnly does not resolve the issue. MLE5ProgramLibrary initialises as shared infrastructure regardless of compute units. Steps to reproduce: Create an app with an .mlpackage CoreML model using the MLE5/espresso backend Call MLModel(contentsOf: modelURL, configuration: config) at runtime Run on a device on iOS 26.3.1 — loads successfully in <1 second Update device to iOS 26.4 — hangs indefinitely, app killed by watchdog after 60–745 seconds Expected behaviour: Model loads successfully, or throws a catchable Swift error on failure. Actual behaviour: Process hangs in MLE5ProgramLibrary.lazyInitQueue. App killed by watchdog. No Swift error thrown. Full stack trace at point of hang: Thread 1 Queue: com.apple.coreml.MLE5ProgramLibrary.lazyInitQueue (serial) frame 0: __cxxabiv1::__class_type_info::search_below_dst libc++abi.dylib frame 1: __cxxabiv1::(anonymous namespace)::dyn_cast_slow libc++abi.dylib frame 2: ___lldb_unnamed_symbol_23ab44dd4 libBNNS.dylib frame 23: eort_eo_compiler_compile_from_ir_program espresso frame 24: -[MLE5ProgramLibraryOnDeviceAOTCompilationImpl createProgramLibraryHandleWithRespecialization:error:] CoreML frame 25: -[MLE5ProgramLibrary _programLibraryHandleWithForceRespecialization:error:] CoreML frame 26: __44-[MLE5ProgramLibrary prepareAndReturnError:]_block_invoke CoreML frame 27: _dispatch_client_callout libdispatch.dylib frame 28: _dispatch_lane_barrier_sync_invoke_and_complete libdispatch.dylib frame 29: -[MLE5ProgramLibrary prepareAndReturnError:] CoreML frame 30: -[MLE5Engine initWithContainer:configuration:error:] CoreML frame 31: +[MLE5Engine loadModelFromCompiledArchive:modelVersionInfo:compilerVersionInfo:configuration:error:] CoreML frame 32: +[MLLoader _loadModelWithClass:fromArchive:modelVersionInfo:compilerVersionInfo:configuration:error:] CoreML frame 45: +[MLModel modelWithContentsOfURL:configuration:error:] CoreML frame 46: @nonobjc MLModel.__allocating_init(contentsOf:configuration:) GKPersonalV2 frame 47: MDNA_GaitEncoder_v1_3.__allocating_init(contentsOf:configuration:) frame 48: MDNA_GaitEncoder_v1_3.__allocating_init(configuration:) frame 50: GaitModelInference.loadModel() frame 51: GaitModelInference.init() iOS version: Reproduced on iOS 26.4. Works correctly on iOS 26.3.1. Xcode version: 26.2 Device: iPhone (model used in testing) Model format: .mlpackage
Replies
1
Boosts
0
Views
135
Activity
13m
Memory stride warning when loading CoreML models on ANE
When I am doing an uncached load of CoreML model on ANE, I received this warning in Xcode console Type of hiddenStates in function main's I/O contains unknown strides. Using unknown strides for MIL tensor buffers with unknown shapes is not recommended in E5ML. Please use row_alignment_in_bytes property instead. Refer to https://e5-ml.apple.com/more-info/memory-layouts.html for more information. However, the web link does not seem to be working. Where can I find more information about about this and how can I fix it?
Replies
2
Boosts
0
Views
635
Activity
5d
CoreML regression between macOS 26.0.1 and macOS 26.1 Beta causing scrambled tensor outputs
We’ve encountered what appears to be a CoreML regression between macOS 26.0.1 and macOS 26.1 Beta. In macOS 26.0.1, CoreML models run and produce correct results. However, in macOS 26.1 Beta, the same models produce scrambled or corrupted outputs, suggesting that tensor memory is being read or written incorrectly. The behavior is consistent with a low-level stride or pointer arithmetic issue — for example, using 16-bit strides on 32-bit data or other mismatches in tensor layout handling. Reproduction Install ON1 Photo RAW 2026 or ON1 Resize 2026 on macOS 26.0.1. Use the newest Highest Quality resize model, which is Stable Diffusion–based and runs through CoreML. Observe correct, high-quality results. Upgrade to macOS 26.1 Beta and run the same operation again. The output becomes visually scrambled or corrupted. We are also seeing similar issues with another Stable Diffusion UNet model that previously worked correctly on macOS 26.0.1. This suggests the regression may affect multiple diffusion-style architectures, likely due to a change in CoreML’s tensor stride, layout computation, or memory alignment between these versions. Notes The affected models are exported using standard CoreML conversion pipelines. No custom operators or third-party CoreML runtime layers are used. The issue reproduces consistently across multiple machines. It would be helpful to know if there were changes to CoreML’s tensor layout, precision handling, or MLCompute backend between macOS 26.0.1 and 26.1 Beta, or if this is a known regression in the current beta.
Replies
8
Boosts
4
Views
2.2k
Activity
6d
How does ARKit achieve low-latency and stable head tracking using only RGB camera ?
Hi, I’m working on a real-time head/face tracking pipeline using a standard 2D RGB camera, and I’m trying to better understand how ARKit achieves such stable and responsive results in comparable conditions. To clarify upfront: I’m specifically interested in RGB-only tracking and the underlying vision/ML pipeline. I’m not using TrueDepth or any depth/IR-based sensors, and I’d like to understand how similar stability and responsiveness can be achieved under those constraints. In my current setup, I estimate head pose from RGB frames (facial landmarks + PnP) and apply temporal filtering (e.g., exponential smoothing and Kalman filtering). This significantly reduces jitter, but introduces noticeable latency, especially during faster head movements. What stands out in ARKit is that it appears to maintain both: Very low jitter Very low perceived latency even when operating with camera input alone. I’m trying to understand what techniques might contribute to this behavior. In particular: Does ARKit use predictive tracking (e.g., velocity or acceleration-based pose extrapolation) to compensate for camera and processing delays in RGB-only scenarios? Are there recommended strategies for balancing temporal smoothing and responsiveness without introducing visible lag in camera-based pose estimation pipelines? Is the tracking pipeline internally decoupled from rendering (e.g., asynchronous processing with prediction applied at render time)? Are there general best practices for minimizing end-to-end latency in vision-based head tracking systems beyond standard filtering approaches? I understand that implementation details may not be public, but any high-level insights or pointers would be greatly appreciated. Thanks!
Replies
0
Boosts
0
Views
179
Activity
6d
MPS SDPA Attention Kernel Regression on A14-class (M1) in macOS 26.3.1 — Works on A15+ (M2+)
Summary Since macOS 26, our Core ML / MPS inference pipeline produces incorrect results on Mac mini M1 (Macmini9,1, A14-class SoC). The same model and code runs correctly on M2 and newer (A15-class and up). The regression appears to be in the Scaled Dot-Product Attention (SDPA) kernel path in the MPS backend. Environment Affected Mac mini M1 — Macmini9,1 (A14-class) Not affected M2 and newer (A15-class and up) Last known good macOS Sequoia First broken macOS 26 (Tahoe) ? Confirmed broken on macOS 26.3.1 Framework Core ML + MPS backend Language C++ (via CoreML C++ API) Description We ship an audio processing application (VoiceAssist by NoiseWorks) that runs a deep learning model (based on Demucs architecture) via Core ML with the MPS compute unit. On macOS Sequoia this works correctly on all Apple Silicon Macs including M1. After updating to macOS 26 (Tahoe), inference on M1 Macs fails — either producing garbage output or crashing. The same binary, same .mlpackage, same inputs work correctly on M2+. Our Apple contact has suggested the root cause is a regression in the A14-specific MPS SDPA attention kernel, which may have broken when the Metal/MPS stack was updated in macOS 26. The model makes heavy use of attention layers, and the failure correlates precisely with the SDPA path being exercised on A14 hardware. Steps to Reproduce Load a Core ML model that uses Scaled Dot-Product Attention (e.g. a transformer or attention-based audio model) Run inference with MLComputeUnits::cpuAndGPU (MPS active) Run on Mac mini M1 (Macmini9,1) with macOS 26.3.1 Compare output to the same model running on M2 / macOS Sequoia Expected: Correct inference output, consistent with M2+ and macOS Sequoia behavior Actual: Incorrect / corrupted output (or crash), only on A14-class hardware running macOS 26+ Workaround Forcing MLComputeUnits::cpuOnly bypasses MPS entirely and produces correct output on M1, confirming the issue is in the MPS compute path. This is not acceptable as a shipping workaround due to performance impact. Additional Notes The failure is hardware-specific (A14 only) and OS-specific (macOS 26+), pointing to a kernel-level regression rather than a model or app bug We first became aware of this through a customer report Happy to provide a symbolicated crash log if helpful this text was summarized by AI and human verified
Replies
1
Boosts
0
Views
187
Activity
1w
Massive CoreML latency spike on live AVFoundation camera feed vs. offline inference (CPU+ANE)
Hello, I’m experiencing a severe performance degradation when running CoreML models on a live AVFoundation video feed compared to offline or synthetic inference. This happens across multiple models I've converted (including SCI, RTMPose, and RTMW) and affects multiple devices. The Environment OS: macOS 26.3, iOS 26.3, iPadOS 26.3 Hardware: Mac14,6 (M2 Max), iPad Pro 11 M1, iPhone 13 mini Compute Units: cpuAndNeuralEngine The Numbers When testing my SCI_output_image_int8.mlpackage model, the inference timings are drastically different: Synthetic/Offline Inference: ~1.34 ms Live Camera Inference: ~15.96 ms Preprocessing is completely ruled out as the bottleneck. My profiling shows total preprocessing (nearest-neighbor resize + feature provider creation) takes only ~0.4 ms in camera mode. Furthermore, no frames are being dropped. What I've Tried I am building a latency-critical app and have implemented almost every recommended optimization to try and fix this, but the camera-feed penalty remains: Matched the AVFoundation camera output format exactly to the model input (640x480 at 30/60fps). Used IOSurface-backed pixel buffers for everything (camera output, synthetic buffer, and resize buffer). Enabled outputBackings. Loaded the model once and reused it for all predictions. Configured MLModelConfiguration with reshapeFrequency = .frequent and specializationStrategy = .fastPrediction. Wrapped inference in ProcessInfo.processInfo.beginActivity(options: .latencyCritical, reason: "CoreML_Inference"). Set DispatchQueue to qos: .userInteractive. Disabled the idle timer and enabled iOS Game Mode. Exported models using coremltools 9.0 (deployment target iOS 26) with ImageType inputs/outputs and INT8 quantization. Reproduction To completely rule out UI or rendering overhead, I wrote a standalone Swift CLI script that isolates the AVFoundation and CoreML pipeline. The script clearly demonstrates the ~15ms latency on live camera frames versus the ~1ms latency on synthetic buffers. (I have attached camera_coreml_benchmark.swift and coreml model (very light low light enghancement model) to this repo on github https://github.com/pzoltowski/apple-coreml-camera-latency-repro). My Question: Is this massive overhead expected behavior for AVFoundation + Core ML on live feeds, or is this a framework/runtime bug? If expected, what is the Apple-recommended pattern to bypass this camera-only inference slowdown? One think found interesting when running in debug model was faster (not as fast as in performance benchmark but faster than 16ms. Also somehow if I did some dummy calculation on on different DispatchQueue also seems like model got slightly faster. So maybe its related to ANE Power State issues (Jitter/SoC Wake) and going to fast to sleep and taking a long time to wakeup? Doing dummy calculation in background thought is probably not a solution. Thanks in advance for any insights!
Replies
5
Boosts
0
Views
711
Activity
1w
Building a 4-agent autonomous coding pipeline on Apple Silicon — MLX backend questions
Hi, I'm building ANF (Autonomous Native Forge) — a cloud-free, 4-agent autonomous software production pipeline running on local hardware with local LLM inference. No middleware, pure Node.js native. Currently running on NVIDIA Blackwell GB10 with vLLM + DeepSeek-R1-32B. Now porting to Apple Silicon. Three technical questions: How production-ready is mlx-lm's OpenAI-compatible API server for long context generation (32K tokens)? What's the recommended approach for KV Cache management with Unified Memory architecture — any specific flags or configurations for M4 Ultra? MLX vs GGUF (llama.cpp) for a multi-agent pipeline where 4 agents call the inference endpoint concurrently — which handles parallel requests better on Apple Silicon? GitHub: github.com/trgysvc/AutonomousNativeForge Any guidance appreciated.
Replies
0
Boosts
0
Views
240
Activity
2w
tensorflow-metal ReLU activation fails to clip negative values on M4 Apple Silicon
Environment: Hardware: Mac M4 OS: macOS Sequoia 15.7.4 TensorFlow-macOS Version: 2.16.2 TensorFlow-metal Version: 1.2.0 Description: When using the tensorflow-metal plug-in for GPU acceleration on M4, the ReLU activation function (both as a layer and as an activation argument) fails to correctly clip negative values to zero. The same code works correctly when forced to run on the CPU. Reproduction Script: import os import numpy as np import tensorflow as tf # weights and biases = -1 weights = [np.ones((10, 5)) * -1, np.ones(5) * -1] # input = 1 data = np.ones((1, 10)) # comment this line => GPU => get negative values # uncomment this line => CPU => no negative values # tf.config.set_visible_devices([], 'GPU') # create model model = tf.keras.Sequential([ tf.keras.layers.Input(shape=(10,)), tf.keras.layers.Dense(5, activation='relu') ]) # set weights model.layers[0].set_weights(weights) # get output output = model.predict(data) # check if negative is present print(f"min value: {output.min()}") print(f"is negative present? {np.any(output < 0)}")
Replies
2
Boosts
0
Views
406
Activity
3w
Qwen3 VL CoreML
Looking for help with or to help with, due to the pending document enhancement, the Vibe Coders edition of cml editor. Also for more information on how to use the .mlkey whether or not my model is suppose to say IOs18 when I am planning to use it on Mac Apple Intelligence seems to think coreML is for iOS but are the capabilities extended when running NPU on the book? How to use this graph. coming in hot sorry. btw. there are 100s of feedback and crash reports sent in form me for additional info? I attached a image that might help with updating Tags
Replies
1
Boosts
0
Views
247
Activity
3w
How can I change the output dimensions of a CoreML model in Xcode when the outputs come from a NonMaximumSuppression layer?
After exerting a custom model with nms=True. In Xcode, the outputs show as: confidence: MultiArray (0 × 5) coordinates: MultiArray (0 × 4) I want to set fixed shapes (e.g., 100 × 5, 100 × 4), but Xcode does not allow editing—the shape fields are locked. The model graph shows both outputs come directly from a NonMaximumSuppression layer. Is it possible to set fixed output dimensions for NMS outputs in CoreML?
Replies
2
Boosts
0
Views
225
Activity
4w
Unable to load a quantized Qwen 1.7B model on an iPhone SE 3
I am trying to benchmark and see if the Qwen3 1.7B model can run in an iPhone SE 3 [4 GB RAM]. My core problem is - Even with weight quantization the SE 3 is not able to load into memory. What I've tried: I am converting a Torch model to the Core ML format using coremltools. I have tried the following combinations of quantization and context length 8 bit + 1024 8 bit + 2048 4 bit + 1024 4 bit + 2048 All the above quantizations are done with dynamic shape with the default being [1,1] in the hope that the whole context length does not get allocated in memory The 4-bit model is approximately 865MB on disk The 8-bit model is approximately 1.7 GB on disk During load: With the int4 quantization the memory spikes during intitial load a lot. Could this be because many operations are converted to int8 or fp16 as core ML does not perform operations natively on int4? With int8 on the profiler the memory does not go above 2 GB (only 900 MB) but it is still not able to load as it shows the following error. 2GB is the limit where jetsam kills the app for the iPhone SE 3 E5RT: Error(s) occurred compiling MIL to BNNS graph: [CreateBnnsGraphProgramFromMIL]: BNNS Graph Compile: failed to preallocate file with error: No space left on device for path: /var/mobile/Containers/Data/Application/ 5B8BB7D2-06A6-4BAE-A042-407B6D805E7C/Library/Caches /com.tss.qwen3-coreml/ com.apple.e5rt.e5bundlecache/ 23A341/<long key>.tmp.12586_4362093968.bundle/ H14.bundle/main/main_bnns/bnns_program.bnnsir Some online sources have suggested activation quantization but I am unsure if that will have any impact on loading [as the spike is during load and not inference] The model spec also suggests that there is no dequantization happening (for e.g from 4 bit -> fp16) So I had couple of queries: Has anyone faced similar issues? What could be the reasons for the temporary memory spike during LOAD What are approaches that can be adopted to deal with this issue? Any help would be greatly appreciated. Thank you.
Replies
2
Boosts
0
Views
230
Activity
Mar ’26
Core Model Editor and Params
Optimal Precision • Current Precision: Mixed (Float32, int32) • Optimal Precision: Not specified in the image, but typically involves using the most efficient data type for the model's operations to balance speed and memory usage without significant loss of accuracy. Comparison: • Mixed Precision: Utilizes both Float32 and int32 to optimize performance. Float32 provides high precision, while int32 reduces memory usage and increases computational speed. • Optimal Precision: Aimed at achieving the best trade-off between performance and accuracy, potentially using other data types like Float16 (bfloat16) for even greater efficiency in certain hardware environments. Operation Distribution • Current Distribution: • iOS18.mul: 168 • iOS18.transpose: 126 • iOS18.linear: 98 • iOS18.add: 97 • iOS18.sliceByIndex: 96 • iOS18.expandDims: 74 • iOS18.concat: 72 • iOS18.squeeze: 72 • iOS18.reshape: 67 • iOS18.layerNorm: 49 • iOS18.matmul: 48 • iOS18.gelu: 26 • iOS18.softmax: 24 • Split: 24 • conv: 1 • iOS18.conv: 1 Comparison: • Operation Count: Indicates how frequently each operation is executed. High counts for operations like mul, transpose, and linear suggest these are computationally intensive parts of the model. • Optimization Opportunities: Reducing the count of high-frequency operations or optimizing their execution can improve performance. This might involve pruning unnecessary operations, optimizing algorithms, or leveraging hardware acceleration. General Recommendations • Precision Tuning: Experiment with different precision levels to find the best balance for your specific hardware and accuracy requirements. • Operation Optimization: Focus on optimizing the most frequent operations. Techniques include using more efficient algorithms, parallelizing computations, or utilizing specialized hardware like GPUs or TPUs. • Benchmarking: Regularly benchmark the model to assess the impact of changes and ensure that optimizations lead to meaningful performance improvements. By focusing on these areas, you can potentially enhance the efficiency and performance of your ML model.
Replies
0
Boosts
0
Views
87
Activity
Feb ’26
MLX/Ollama Benchmarking Suite - Open Source and Free
Hi all, I spent the last few months developing an MLX/Ollama local AI Benchmarking suite for Apple Silicon, written in pure Swift and signed with an Apple Developer Certificate, open source, GPL, and free. I would love some feedback to continue development. It is the only benchmarking suite I know of that supports live power metrics and MLX natively, as well as quick exports for benchmark results, and an arena mode, Model A vs B with history. I really want this project to succeed, and have widespread use, so getting 75 stars on the github repo makes it eligible for Homebrew/Cask distribution. Github Repo
Replies
0
Boosts
0
Views
161
Activity
Feb ’26
Is it possible to instantiate MLModel strictly from memory (Data) to support custom encryption?
We are trying to implement a custom encryption scheme for our Core ML models. Our goal is to bundle encrypted models, decrypt them into memory at runtime, and instantiate the MLModel without the unencrypted model file ever touching the disk. We have looked into the native apple encryption described here https://developer.apple.com/documentation/coreml/encrypting-a-model-in-your-app but it has limitations like not working on intel macs, without SIP, and doesn’t work loading from dylib. It seems like most of the Core ML APIs require a file path, there is MLModelAsset APIs but I think they just write a modelc back to disk when compiling but can’t find any information confirming that (also concerned that this seems to be an older API, and means we need to compile at runtime). I am aware that the native encryption will be much more secure but would like not to have the models in readable text on disk. Does anyone know if this is possible or any alternatives to try to obfuscate the Core ML models, thanks
Replies
0
Boosts
1
Views
494
Activity
Feb ’26
CoreML GPU NaN bug with fused QKV attention on macOS Tahoe
Problem: CoreML produces NaN on GPU (works fine on CPU) when running transformer attention with fused QKV projection on macOS 26.2. Root cause: The common::fuse_transpose_matmul optimization pass triggers a Metal kernel bug when sliced tensors feed into matmul(transpose_y=True). Workaround: pipeline = ct.PassPipeline.DEFAULT pipeline.remove_passes(['common::fuse_transpose_matmul']) mlmodel = ct.convert(model, ..., pass_pipeline=pipeline) Minimal repro: https://github.com/imperatormk/coreml-birefnet/blob/main/apple_bug_repro.py Affected: Any ViT/Swin/transformer with fused QKV attention (BiRefNet, etc.) Has anyone else hit this? Filed FB report too.
Replies
0
Boosts
0
Views
369
Activity
Feb ’26
Core ML model decryption on Intel chips
About the Core ML model encryption mention in:https://developer.apple.com/documentation/coreml/encrypting-a-model-in-your-app When I encrypted the model, if the machine is M chip, the model will load perfectly. One the other hand, when I test the executable on an Intel chip macbook, there will be an error: Error Domain=com.apple.CoreML Code=9 "Operation not supported on this platform." UserInfo={NSLocalizedDescription=Operation not supported on this platform.} Intel test machine is 2019 macbook air with CPU: Intel i5-8210Y, OS: 14.7.6 23H626, With Apple T2 Security Chip. The encrypted model do load on M2 and M4 macbook air. If the model is NOT encrypted, it will also load on the Intel test machine. I did not find in Core ML document that suggest if the encryption/decryption support Intel chips. May I check if the decryption indeed does NOT support Intel chip?
Replies
2
Boosts
1
Views
419
Activity
Jan ’26
ML contraints & Timeout clarificaitions for Message Filtering Extension
Hello everyone, I’m currently working with the Message Filtering Extension and would really appreciate some clarification around its performance and operational constraints. While the extension is extremely powerful and useful, I’ve found that some important details are either unclear or not well covered in the available documentation. There are two main areas I’m trying to understand better: Machine learning model constraints within the extension In our case, we already have an existing ML model that classifies messages (and are not dependant on Apple's built-in models). We’re evaluating whether and how it can be used inside the extension. Specifically, I’m trying to understand: Are there documented limits on the size of an ML model (e.g., maximum bundle size or model file size in MB)? What are the memory constraints for a model once loaded into memory by the extension? Under what conditions would the system terminate or “kick out” the extension due to memory or performance pressure? Message processing timeouts and execution constraints What is the timeout for processing a single received message? At what point will the OS stop waiting for the extension’s response and allow the message by default (for example, if the extension does not respond in time)? Any guidance, official references, or practical experience from Apple engineers or other developers would be greatly appreciated. Thanks in advance for your help,
Replies
0
Boosts
0
Views
256
Activity
Jan ’26
Image object detection with video sizing issue
I'm working on my first model that detects bowling score screens, and I have it working with pictures no problem. But when it comes to video, I have a sizing issue. I added my model to a small app I wrote for taking a picture of a Bowling Scoring Screen, where my model will frame the screens in the video feed from the camera. My model works, but my boxes are about 2/3 the size of the screens being detected. I don't understand the theory of the video stream the camera is feeding me. What I mean is that I don't want to make tweaks to the size of my rectangles by making them larger, and I'm not sure if the video feed is larger than what I'm detecting in code. Questions I have are like is the video feed a certain resolution like 1980x something, or a much higher resolution in the 12 megapixel range? On a static image of say 1920x something, My alignment is perfect. AI says that it's my model training, that I'm training on square images but video is 16:9. Or that I'm producing 4:3 images in a 16:9 environment. I'm missing something here but not sure what it is. I already wrote code to force it to fit, but reverted back to trying for a natural fit.
Replies
1
Boosts
0
Views
377
Activity
Jan ’26
CoreML SIP error should be more explicit
When trying to open an encrypted CoreML model file on a system with SIP disabled, the error message is Failed to generate key request for <...> with error: -42187 This should state that SIP is disabled and needs to be enabled.
Replies
1
Boosts
1
Views
973
Activity
Jan ’26
Pre-inference AI Safety Governor for FoundationModels (Swift, On-Device)
Greetings, and Happy Holidays, I've been building an on-device AI safety layer called Newton Engine, designed to validate prompts before they reach FoundationModels (or any LLM). Wanted to share v1.3 and get feedback from the community. The Problem Current AI safety is post-training — baked into the model, probabilistic, not auditable. When Apple Intelligence ships with FoundationModels, developers will need a way to catch unsafe prompts before inference, with deterministic results they can log and explain. What Newton Does Newton validates every prompt pre-inference and returns: Phase (0/1/7/8/9) Shape classification Confidence score Full audit trace If validation fails, generation is blocked. If it passes (Phase 9), the prompt proceeds to the model. v1.3 Detection Categories (14 total) Jailbreak / prompt injection Corrosive self-negation ("I hate myself") Hedged corrosive ("Not saying I'm worthless, but...") Emotional dependency ("You're the only one who understands") Third-person manipulation ("If you refuse, you're proving nobody cares") Logical contradictions ("Prove truth doesn't exist") Self-referential paradox ("Prove that proof is impossible") Semantic inversion ("Explain how truth can be false") Definitional impossibility ("Square circle") Delegated agency ("Decide for me") Hallucination-risk prompts ("Cite the 2025 CDC report") Unbounded recursion ("Repeat forever") Conditional unbounded ("Until you can't") Nonsense / low semantic density Test Results 94.3% catch rate on 35 adversarial test cases (33/35 passed). Architecture User Input ↓ [ Newton ] → Validates prompt, assigns Phase ↓ Phase 9? → [ FoundationModels ] → Response Phase 1/7/8? → Blocked with explanation Key Properties Deterministic (same input → same output) Fully auditable (ValidationTrace on every prompt) On-device (no network required) Native Swift / SwiftUI String Catalog localization (EN/ES/FR) FoundationModels-ready (#if canImport) Code Sample — Validation let governor = NewtonGovernor() let result = governor.validate(prompt: userInput) if result.permitted { // Proceed to FoundationModels let session = LanguageModelSession() let response = try await session.respond(to: userInput) } else { // Handle block print("Blocked: Phase \(result.phase.rawValue) — \(result.reasoning)") print(result.trace.summary) // Full audit trace } Questions for the Community Anyone else building pre-inference validation for FoundationModels? Thoughts on the Phase system (0/1/7/8/9) vs. simple pass/fail? Interest in Shape Theory classification for prompt complexity? Best practices for integrating with LanguageModelSession? Links GitHub: https://github.com/jaredlewiswechs/ada-newton Technical overview: parcri.net Happy to share more implementation details. Looking for feedback, collaborators, and anyone else thinking about deterministic AI safety on-device. parcri.net has the link :)
Replies
1
Boosts
0
Views
511
Activity
Dec ’25